Super human games

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Delft hosted the first international de challenge of superhuman sports, a new field where physical activities are combined with computer game technology to create new sports.

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Delta interviewed the organising professor, the Japanese founder and some participants. All the disciplines rely on technology like VR or AR devices, they super human games physical fitness and skills, and are played either for fun, competition or health reasons. The sports can be invented from scratch, although most super human games them are adapted versions of existing sports. For example, VRabl is a game based on dodgeball where players hit virtual rabbits with virtual balls, and in Venga! Delft hosted the first Superhuman Sports De Challenge this week where nine student teams, three of them from TU Delft, deed and exhibited superhuman games.

A panel of international experts from the Superhuman Sports Academy evaluated each discipline according to inclusiveness; innovation; human augmentation how much human senses and abilities are augmented ; the fitness and skills requirements; the level of player engagement; and whether they are fun to watch for the audience.

Two students playing Bubble Jumper. Photo: TU Delft. What is the goal of superhuman sports? Superhuman sports can also be used to train athletes and even reduce injuries. You develop new abilities if you have a better understanding of how to do an exercise and how to use your energy more efficiently. Why did you decide to organise this challenge? You feel as though you can look through walls, fly and jump really high. The plan is to hold other challenges in and and showcase the most interesting and challenging sports after the Olympics in Tokyo.

Who is taking part in this challenge? There is a concentration of groups from Japan, but the members of the groups are very international. We also have a group from Germany. Do you think superhuman sports will be common in the future?

And remember, these are all student projects and are only prototypes. The tricky part is the cost of the technology.

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Nobody is going to buy a Microsoft Hololens for EUR 2, to play a game, but if the technology becomes more accessible, superhuman sports may well take off. What other challenges need to be addressed for superhuman games to become more popular? If superhuman sports are to really take off, ways must be found to involve the audience. For example, spectators could influence the game from the outside with their devices. The players could have special items or power-ups, or it could be made more difficult for the players to achieve their objective.

You founded the Superhuman Sports Society. How did this idea occur to you?

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When it was announced that the Olympic Games would be held in Tokyo inI thought it could be exciting to hold some kind of sport with human enhancement technologies. Why should superhuman sports be developed at all? We are in a new revolution as some of our jobs will be reduced because of artificial intelligence and robots.

We should develop sports using information technologies, where we use our bodies and minds for a new kind of entertainment. Could superhuman sports become Olympic games?

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Superhuman sports are not only innovative but also inclusive. For example, there is not a category for near-sighted people in the Paralympic games because glasses allow us to overcome this obstacle. When technology matures and other items like prostheses improve, we will not need to separate the athletes into.

This is already happening in superhuman games. The players in a D-Ball game can only see the red stripes attached to the bodies, the floor and the ball. Half the teams in the challenge are Japanese. Why are superhuman games so popular there? Will superhuman sports be ready for playing in ? I think they will be more common in 10 to 20 years, when people who are starting to watch these sports now become athletes and engineers. What is Muscle Blazer? The players wear a jacket with tubes and sensors and have a weapon to shoot lasers.

If the sensors detect an impact, the tubes are filled with air and contract, limiting the movement of the player. Instead of feeling the impact of the paintball, they feel their jacket contract. What is special in your game? What do you super human games about the other games? I particularly like Venga! Was it difficult to develop Muscle Blazer? For example, we use the mechanisms in the jacket on other wearable devices for research in our lab. We integrated all the ideas we had already developed super human games the game.

This site uses functional and analytic cookies. These cookies are needed to let the site operate to its full potential. You can manage your preferences. Home Science. Science 05 juli - door Maria Rubal Sports to make you feel superhuman. In the game Venga! Photo: TU Delft Delft hosted the first international de challenge of superhuman sports, a new field where physical activities are combined with computer game technology to create new sports. Maria Rubal science editor. Share this article:. Science Science. PhD student Vibhas Mishra was stuck with his in-laws in India last year.

Where is he now? The Netherlands does too little research into artificial intelligence AIwarns the Rathenau Institute. More research is also needed in the rest of Europe. I'm okay with that Options. Zoeken Zoekterm Fill 1. Never miss a story the community and receive our top stories in your mailbox every week.

Super human games

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